00:00
00:00
WritersBlock

19 Game Reviews

7 w/ Responses

Best game ever!

It's well animated and the concept is good. It's quirky and fun. Over before you know it, but really, that's just an excuse to make bigger and more complicated games.

The description is awesome, by the way.

<3 Lochie.

Haha, nice work guys

Fart, Guitar, Skateboard.
Who knew that combination would have such epic results. A great puzzling game, nice humour, love the ending. I'd love to see stickya adventura 2 a bit more comprehensible. There were a few things that bugged me, such as the room with the walls closing in. I kiiled a few enemies at the start and then I just waited for the walls to kill them. The controls for the snake were difficult to get control over. Great game, great fun, up the graphics and sound quality and you'll have something even better.
Great work, Eggy, Lochie.
<3
Gets my 5 for sure!

An entertaining game

The idea is unique, and it's not too hard to work out. The levels themselves are great, and the challenge of "par" and "pro" gives something to accomplish. The design is great, very open ended. The way I choose to complete a level may be completely different to the way someone else completes that same level. When the levels become tougher, it becomes more frustrating, but the music encourages patience, and, like you mentioned in one of the levels, on some levels you just need to have the endurance to work through the level.
I love playing puzzle games, and this is definitely one of the better ones. A simple, creative idea, it was well executed, and I feel like I was well rewarded, when I completed the game with all levels on or under the "pro" standard. (One, I completed with 10 blocks, when the pro level was 18). There was one issue I had. There were times when I had multiple blocks on top of eachother, and it was awkward to move around. I would move one below the group of blocks, and then click the pile again, and the one below was caught by my cursor. There was also one point where a block was in the corner just above the "go" button, and upon clicking "go", the button would move down to my cursor and into the panel where it was removed. They're just little things, but it was enough to get to me...

Overall, it's a great game, time well spent, although for a game, it doesn't have a great replay value once you've beaten the game. I'll definitely give this game a 5 and a recommendation for the puzzles collection. Great work! I always love playing your games. +Fav artist too.

WritersBlock

It takes the reference to enjoy this game...

I give it a 10.
I'm Simon, who's from space.
And we're both on 43 except for Julie who's behind on 67.
I prefer the show, but it's not a bad idea, gotta work on making it entertaining enough to appeal to those who don't get the reference, and maybe add more to it, so that it's less boring, it's not as fast paced as the actual show, so you've got to compensate for that.
Imaginary nimbers: Shifty-six.
Ohh... I'm afraid shifty-six is a real number...

=D

pacdude responds:

If I may become a smidge esoteric for a second, I like to think that the whole point is that people don't get the game. If you get the game, then you have a slight advantage. And isn't the home game of game shows always slower than the real bit? :-P I'm sorry, I must have nodded off. I think you got Wangernumb a while ago. Did you say 6?

A lot of fun

This game was a LOT of fun. Took me a few tries to get past the first round, so it's definitely a challenge, but it was fun, too. It's a little difficult switching players all the time, but it looks cool, the opponents are programmed well. It's a great game. I'll recommend it for the sports games collection.

-Review Request Club-

Very useful

It's got a great basic layout for beginners to understand it easily. It also goes into good depth, so that you can make something decent with the info in the tut. Great work, I'll recommend it for the tutorial collection. Great work.

-Review Request Club- =P

knuxrouge responds:

Thanks!

Interesting

I like puzzle games, and this one was fun. I'd definitely play this one again to try and beat it. Simple and fun. Bonuses make it interesting, so it's a slick little puzzle game. Well presented too.

Choices...

I think that the choices in the game could have been larger, and instead of just leading to immediate death, you could have them lead to many different directions, so there's less "wrong" paths, so you can get a higher replay value out of it. It's not bad, but it's a limited "choose your own adventure flash.
Graphics badly need touching up, characters are inconsistent, and sound effects are a little too plain, obviously taken from a site with a bunch of basic sound effects. But if you fix those things up, you'll have a really fun game to play (eg. the Ray games). Keep at it, you've almost got it.

Nice idea, lacking presentation

If you can present it in a slick and neat way, this game would have a lot more appeal. The buttons for the music are pretty ugly, the background is plain, the timer could be more appealing with a bit more depth. Nice programming though, you did a decent job with that. If you can work in some textures and gradients that add depth to the background, present the numbers and text box and everything in an organised and cool way, this could do pretty well, although it doesn't have much in terms of replay value and entertainment, if you could make it a little more innovative and unique, then it'd certainly be fun to play.

I got 9 digits.

Good job

-Review Request Club-

MinusNick responds:

Thanks for the review! I'm gonna try to improve the graphics in my next tester; I hope I can pull it off! Congratulations on your score, by the way.

Nice appearance

One of the better mouse avoiders in terms of appearance. It's tough, which is good. But I think you need to add something extra to this that sets it apart from the other games like this. I like playing games that have a uniqueness about them. It'd be cool if you had something in this game that made it more interesting. Maybe have the leves as unlockables, and maybe integrate a bit of a puzzle theme into it. I don't know, just diversify it. Maybe also, you could make the levels less dark, the black gets a bit much after a while, and maybe have different backgrounds to choose from. If you can manage to package it right, you'll have a game that people will want to play through a few times. But as it is now, it shows that you've mastered the basic mouse avoider. Move onwards and upwards.

Good job.

-Review Request Club-

I'm a writer.

Shane Cartledge @WritersBlock

Age 33, Male

Curtin Uni

Perth, Australia

Joined on 1/8/07

Level:
13
Exp Points:
1,650 / 1,880
Exp Rank:
38,058
Vote Power:
5.48 votes
Audio Scouts
10+
Rank:
Portal Security
Global Rank:
21,505
Blams:
180
Saves:
283
B/P Bonus:
8%
Whistle:
Silver
Trophies:
5
Medals:
721
Gear:
3